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{ Category Archives } second life

Anything that has to do with Second Life, Linden Lab’s MUVE.

LSL: Notecard Selector

One of my friendly librarian colleagues in SL asked if I had a script to generate dialogs and allow users to select notecards handy. I didn’t, so I coded it up. It seems like it could be useful to others, so here you go:
This script is in LSL, for Second Life. Just copy and paste [...]

How to Control Second Life with a Wii-mote (on a Macbook Pro)

My research group had some fun controlling SL with a Wii-mote a few weeks ago. It’s easier than you think! Several people have asked how we did it, so I hope these quick instructions might come in handy.

Download, install, and run DarwiinRemote.
Turn Bluetooth on on the Macbook. You can do this by opening the Bluetooth [...]

What’s wrong with this hat?

The vendor containing this hat was recently deleted from Virtual Morocco by an employee of Linden Lab without any notification to me. Why? Because an anonymous person complained that it is “broadly offensive”.
Virtual Morocco was created to be both a tourism promotion platform and a space for cultural exchange. It was built entirely by undergraduate [...]

Teen Second Life College Fair

I was immensely privileged to participate in the first ever Teen Second Life College Fair. The event was on the Eye4You Alliance TSL island. At least 18 institutions were represented (see some of the booths in the image to the left), and approximately 200 teens attended.
I gave a short presentation on my own educational [...]

Plopp has potential, but flops

I found out about Plopp SecondLife from a tweet and had to give it a try.
The concept is brilliant. You sketch an object in a paint-like interface, hit a button, and it automagically extrudes to 3D. You can then hit another button and export a sculptie map and texture for Second Life.
There are still two [...]

Autoscript Creates LSL Scripts Without Code

This week, I created autoscript, a simple LSL script generator for Second Life. The concept is to translate the way you think about interactive design - what should happen, and when - into functional code.
Scripting is one of the most creative parts of designing immersive spaces, and I hope this will make it accessible to [...]

Second Life Community Convention

I just returned from the Second Life Community Convention in Chicago. I really appreciate all of the wonderful people that I had the chance to meet (or smeet) or just spend time with. There wasn’t nearly enough time for all of the conversations that I wanted to have!
There were a wide variety of presentations. We’ve [...]

SL Relay for Life

If you haven’t seen it yet, there’s still time to check out the American Cancer Society’s Second Life Relay for Life. There’s a winding path through many (32?) sims. Plots along the way are decorated by volunteers. I saw everything from the set of the movie The Great Escape, accurately rebuilt, to a Go-Kart racing [...]

Where the Sun Rises… in Second Life

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WindLight 1, originally uploaded by Lex Zhaoying.

The Second Life Scripters mailing list just had a great discussion on the cycle of the sun and the seasons in Second Life. As very detail-oriented residents may have already determined, [...]

Create RL theatrical sets… in Second Life

I just saw this great use of Second Life over on the “selducator” blog. This teacher and students were staging a production of The Lion, The Witch, and The Wardrobe. Rather than creating traditional sets, they created their environments in SL, and acted out the play in front of them. Check out one of them [...]