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{ Category Archives } virtual worlds

LSL: Notecard Selector

One of my friendly librarian colleagues in SL asked if I had a script to generate dialogs and allow users to select notecards handy. I didn’t, so I coded it up. It seems like it could be useful to others, so here you go:
This script is in LSL, for Second Life. Just copy and paste [...]

How to Control Second Life with a Wii-mote (on a Macbook Pro)

My research group had some fun controlling SL with a Wii-mote a few weeks ago. It’s easier than you think! Several people have asked how we did it, so I hope these quick instructions might come in handy.

Download, install, and run DarwiinRemote.
Turn Bluetooth on on the Macbook. You can do this by opening the Bluetooth [...]

What’s wrong with this hat?

The vendor containing this hat was recently deleted from Virtual Morocco by an employee of Linden Lab without any notification to me. Why? Because an anonymous person complained that it is “broadly offensive”.
Virtual Morocco was created to be both a tourism promotion platform and a space for cultural exchange. It was built entirely by undergraduate [...]

Harvard Business School Braingain on Virtual Worlds

I was very pleased to be invited to speak at last Thursday’s BrainGain event on virtual worlds. This event was co-sponsored by Harvard Business School and the Harvard Interactive Media group.
The emerging theme of the event was the high-quality of virtual world experiences for education and business. The word “experience” was used frequently, and there [...]

MiniEgo is Exactly That

After reading this story over at Clear Night Sky’s blog (which also recently had the print to Second Life gem), I hopped over to MiniEgo and created an avatar.
It’s worth noting that MiniEgo provides many options for customizing your pixelish avatar, and the art is really adorable. In spite of the options, most of [...]

Application: 3D Mailbox

I was reading The Guardian’s interview with Richard Bartle on the state of virtual worlds this morning, when I followed Richard’s link to 3D Mailbox.

3D Mailbox creates a Sims-like character for each of your incoming messages. They meet a bouncer, who either directs them to the pool - where the good messages swim, waiting for [...]

Where the Sun Rises… in Second Life

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WindLight 1, originally uploaded by Lex Zhaoying.

The Second Life Scripters mailing list just had a great discussion on the cycle of the sun and the seasons in Second Life. As very detail-oriented residents may have already determined, [...]

Bellevue Community College Report on Life Sciences in Virtual Worlds

Bellevue Community College has issued a report on the state of science education in virtual worlds, particularly at the community and technical college level. The report has a brief overview of virtual worlds, gives examples of science education (such at this molecule at the Second Life Science Center), then concisely presents the challenge and opportunities [...]

A new genre: live-action machinima

This real life take on Second Life is hilarious:

It may be one of the first artifacts of a new genre — realistic, live action recreations of games of MUVEs.
Creative work always depends on the context. As people spend more time in video games and synthetic worlds, I imagine that we will see more crossover ‘machinima’. [...]

A Social Network for Virtual Worlds

Before virtual worlds can be more widely adopted, I believe that they must be integrated into the “flat” web. We should be able to seamlessly transition between 2d and 3d space, and have our identities and interpersonal connections travel along with us.
The adoption of social networking services by the academic virtual worlds community is a [...]