I found out about Plopp SecondLife from a tweet and had to give it a try.
The concept is brilliant. You sketch an object in a paint-like interface, hit a button, and it automagically extrudes to 3D. You can then hit another button and export a sculptie map and texture for Second Life.
There are still two major problems. While interface is cute - adorable, even - the buttons aren’t intuitive, and have no tooltips. The program crashed numerous times with a sweet little audio message saying, “I don’t know what to do!”
The second problem is that the actual generation of sculptie textures doesn’t appear to work very well. My little monkey looked great in the Plopp preview, but came into Second Life demented and twisted. Poor little guy.
I think Plopp has a remarkable amount of potential. It just hasn’t popped.
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Oof! Poor demented monkey!
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