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	<title>Comments on: Second Life in a Browser &#8230; almost!</title>
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	<link>http://www.3greeneggs.com/wp/secondlife/second-life-in-a-browser-almost/</link>
	<description>3greeneggs.com is written by a professor curious about virtual worlds, web systems, and pretty much everything else.</description>
	<pubDate>Thu, 21 Aug 2008 06:38:20 +0000</pubDate>
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		<title>By: Nick Noakes</title>
		<link>http://www.3greeneggs.com/wp/secondlife/second-life-in-a-browser-almost/#comment-82</link>
		<dc:creator>Nick Noakes</dc:creator>
		<pubDate>Mon, 09 Jul 2007 02:10:23 +0000</pubDate>
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		<description>katherine thx for this. Got into MG fine on FF in Vista. IM good. online notifictions good. received teleport but on accepting crashed FF ... but hey I'm on Vista and FF crashes at least once a day! 

Great work, kudos and keep going... next make an edu friendly SL client? ;-) (only half joking)</description>
		<content:encoded><![CDATA[<p>katherine thx for this. Got into MG fine on FF in Vista. IM good. online notifictions good. received teleport but on accepting crashed FF &#8230; but hey I&#8217;m on Vista and FF crashes at least once a day! </p>
<p>Great work, kudos and keep going&#8230; next make an edu friendly SL client? <img src='http://www.3greeneggs.com/wp/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> (only half joking)</p>
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		<title>By: Katharine Berry</title>
		<link>http://www.3greeneggs.com/wp/secondlife/second-life-in-a-browser-almost/#comment-81</link>
		<dc:creator>Katharine Berry</dc:creator>
		<pubDate>Mon, 09 Jul 2007 01:37:50 +0000</pubDate>
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		<description>Oops. Forgot about HTML...

Sorry for the double triple comment - but it should work for the MG now. 
It’d be really nice if LL would provide an uncompressed version of the Map API’s code. Hacking around in that mess is painful. &#62;.&#60;

Now I have to write a decent icon manager - showing 400 (TG max concurrency) green dot images is fine. Showing 48,000 at once would kill your browser.

Search function first though. So you can actually talk to people. :D</description>
		<content:encoded><![CDATA[<p>Oops. Forgot about HTML&#8230;</p>
<p>Sorry for the double triple comment - but it should work for the MG now.<br />
It’d be really nice if LL would provide an uncompressed version of the Map API’s code. Hacking around in that mess is painful. &gt;.&lt;</p>
<p>Now I have to write a decent icon manager - showing 400 (TG max concurrency) green dot images is fine. Showing 48,000 at once would kill your browser.</p>
<p>Search function first though. So you can actually talk to people. <img src='http://www.3greeneggs.com/wp/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /></p>
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		<title>By: Katharine Berry</title>
		<link>http://www.3greeneggs.com/wp/secondlife/second-life-in-a-browser-almost/#comment-80</link>
		<dc:creator>Katharine Berry</dc:creator>
		<pubDate>Mon, 09 Jul 2007 01:35:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.3greeneggs.com/wp/secondlife/second-life-in-a-browser-almost/#comment-80</guid>
		<description>Sorry for the double comment - but it should work for the MG now. :D
It'd be really nice if LL would provide an uncompressed version of the Map API's code. Hacking around in that mess is painful. &#62;.</description>
		<content:encoded><![CDATA[<p>Sorry for the double comment - but it should work for the MG now. <img src='http://www.3greeneggs.com/wp/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /><br />
It&#8217;d be really nice if LL would provide an uncompressed version of the Map API&#8217;s code. Hacking around in that mess is painful. &gt;.</p>
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		<title>By: Hilary</title>
		<link>http://www.3greeneggs.com/wp/secondlife/second-life-in-a-browser-almost/#comment-79</link>
		<dc:creator>Hilary</dc:creator>
		<pubDate>Mon, 09 Jul 2007 01:32:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.3greeneggs.com/wp/secondlife/second-life-in-a-browser-almost/#comment-79</guid>
		<description>Katharine,

I'm glad to hear it. The screenshots sure look great.

This is really fantastic work! I teach web application development at the college level, so I know some of the challenges involved. Please keep it up... you're changing SL for the better.

Hilary</description>
		<content:encoded><![CDATA[<p>Katharine,</p>
<p>I&#8217;m glad to hear it. The screenshots sure look great.</p>
<p>This is really fantastic work! I teach web application development at the college level, so I know some of the challenges involved. Please keep it up&#8230; you&#8217;re changing SL for the better.</p>
<p>Hilary</p>
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		<title>By: Katharine Berry</title>
		<link>http://www.3greeneggs.com/wp/secondlife/second-life-in-a-browser-almost/#comment-78</link>
		<dc:creator>Katharine Berry</dc:creator>
		<pubDate>Mon, 09 Jul 2007 00:40:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.3greeneggs.com/wp/secondlife/second-life-in-a-browser-almost/#comment-78</guid>
		<description>Actually it works fairly well on the TG - you can chat and teleport around the grid (more coming when I'm less lazy!). I've worked out what's crashing it on the MG, thanks to someone telling me what the error that was causing it to hang was - it assumes that it'll know the name of your sim, and it only knows TG sims. So it breaks.

I'm working on redoing the Map API to accept both - then it should work for you guys. :)</description>
		<content:encoded><![CDATA[<p>Actually it works fairly well on the TG - you can chat and teleport around the grid (more coming when I&#8217;m less lazy!). I&#8217;ve worked out what&#8217;s crashing it on the MG, thanks to someone telling me what the error that was causing it to hang was - it assumes that it&#8217;ll know the name of your sim, and it only knows TG sims. So it breaks.</p>
<p>I&#8217;m working on redoing the Map API to accept both - then it should work for you guys. <img src='http://www.3greeneggs.com/wp/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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