Where the Sun Rises… in Second Life

WindLight 1

WindLight 1,
originally uploaded by Lex Zhaoying.

The Second Life Scripters mailing list just had a great discussion on the cycle of the sun and the seasons in Second Life. As very detail-oriented residents may have already determined, the sun and moon in SL do not follow the Earth’s natural course.

Scripter Extraordinaire Zyzzy Zarf (who doesn’t seem to have a web site, but if I’m wrong, please let me know in the comments!) provided some code obtained from a Linden that indicates that the sun moves in a circle around a tilted plane. The angle of the plane rotates around each year.

This results in a “good enough” simulation of how the sun and moon ought to behave. When we design virtual environments, do we really need accurate simulations of the sun and moon? Or is this “good enough” simulation good enough?

I’m also fascinated by the emergence of a class of SL Astronomers… studying the Second Life skies.